About Me


Jeff Hiatt Been a gamer and a hobbyist since I was a wee lad. Can't remember a time in my life when it hasn't been present one way or another.

Showing category "X-wing" (Show all posts)

Peak X-Wing

Posted by Jeff Hiatt on Monday, November 4, 2024, In : X-wing 

I look back at this picture, and for me, it represents the peak of my X-Wing experiences. This was right before the game transitioned to its second edition, and as you can see, I was fully immersed in it. The event was called "40,000 Credits," and it was a high-energy, imaginative scenario centered around a crash site in an asteroid field. The goal? Navigate through the field, avoid intense Imperial and Rebel skirmishes, and secure as much loot as possible over six rounds.

The premise was simp...


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Less Than Two Weeks to Go!

Posted by Jeff Hiatt on Monday, May 15, 2017, In : X-wing 
So we did our dress rehearsal yesterday and I think that things are coming along well. I have pictures of it here. We went through it and things went pretty smooth. There was nothing huge that needed to be changed on the scenario rules

At this point there are a few thing that need to be completed prior to KublaCon.
  1. Need to finish painting 
  2. Need to finish the Frigate
  3. Maybe make some more cave terrain
  4. Maybe make some more debris
  5. Put together a checklist and make sure that everything is packed.
  6. Make ...

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May the 4th be with you....

Posted by Jeff Hiatt on Thursday, May 4, 2017, In : X-wing 
Today is Star Wars Day. Last night we did some more play testing. In this case we tested out the asteroid cave portion of the scenario. The Turrets and the AT-AT's worked well. 

Turrets

Due to the recycling nature of the scenario. I added a rule that if a turret gets damaged it can attempt to repair. The turrets are only two hull points with no shield so they were getting taken out pretty easily. So the solution is that at the beginning of the turn for each point of damage the have a red dice i...
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25 Days to Go.....

Posted by Jeff Hiatt on Tuesday, May 2, 2017, In : X-wing 
Quite a bit of stuff to talk about since the last update.

Got the Frigate nearly done. 
It is playable now. Still a bit of fitting out to go but we're getting close:

Got Some playtesting done:


and finished up a bunch of Cards:


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35 days to go

Posted by Jeff Hiatt on Friday, April 21, 2017, In : X-wing 

Spent a lot of the last couple of days putting the Customs Frigate together. Need to balance it out. It feels like it is nice a solid and structurally sound. Here are some pictures:



Also I updated the description of my event with some rules. Here is the link to it


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More Debris......

Posted by Jeff Hiatt on Tuesday, April 18, 2017, In : X-wing 

38 Days and counting……..

The clock continues to count down and we are still making progress. Last night I spent a lot of time making more debris pieces.

I also spent a lot of time adding greblies to the engines.

 


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39 Days to go…..

Posted by Jeff Hiatt on Monday, April 17, 2017, In : X-wing 

Been trying to get in a little work here and there for the KC 2017 Event. The past weekend was one of great progress. I started to get into a groove on a bunch of stuff. It got to kind of a critical mass where the momentum of it start to take over.

Quite a bit of progress happened on the Customs Frigate over the weekend. I got the command section nearly completed. However the thing that is going to be the challenge is going to be the structural portion of it. I ran a single spar through it ...


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Progress on the KC 2017 Scenario

Posted by Jeff Hiatt on Monday, February 27, 2017, In : X-wing 
I think that I have the scenario mapped out. Will need to get a reality check from My Co-GM's in the next couple of days. Here is what has been created so far:
  • A framework for the scenario special rules has been set
  • The NPC Rebel and Imperial Forces 
  • Generic Lists for Scum Players
  • Generic Lists for Imperial Players
  • Generic Lists for Rebel Players
Things that still need to do:
  • Come up with Stats for and finish building the Hammerhead and the Customs Frigate
  • Build the special table
  • Come up with More Gen...

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New Year New Event

Posted by Jeff Hiatt on Tuesday, February 21, 2017, In : X-wing 
Working on putting together the new event for Kublacon 2017. Today I submitted the event for this year. I am shooting to have something bigger and better than last year. It is shaping up to be pretty spectacular. Well that might be over stating it. So here is a teaser for something that I am working on for it
:

There is an ARC-170 for size reference.
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10 Days and a wake up…..

Posted by Jeff Hiatt on Monday, May 16, 2016, In : X-wing 

So I had to cancel my playtest over the weekend due to lack of people. Was not a huge issue. I spent Friday night cleaning and putting away all of the things that I do not need.

One of the other things that came up on Friday was that I got my table assignment for KublaCon. I am at table 28 in the Regency Ballroom.


I didn’t get too much time to do much else this weekend. 


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Slowly......

Posted by Jeff Hiatt on Friday, May 13, 2016, In : X-wing 
Got the stand done today:



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Just a few days to go….

Posted by Jeff Hiatt on Thursday, May 12, 2016, In : X-wing 

It is the Thursday before the big playtest and I feel like there is so much still to do with very little time to do it.

At this point I have to stop work on the Frigate and use it as is for the playtest. Here is where it stands right now:

I need to construct the stand for it. (It is not going to be any good if I can’t put it on the table) I have a stat sheet and damage chart for it so it is playable.  The big challenge that everyone keeps asking is how I am going to transport it. I have ...


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Some of the other scenario concepts

Posted by Jeff Hiatt on Wednesday, May 4, 2016, In : X-wing 

One of the big issues that I've had at larger scenarios is trying to figure out how much damage a particular ship has taken. With 10 or more people at a table they can get quite confusing to figure out how many times a Tie fighter has been hit. It leads to extra questions that don't really need to happen and drags the game down. Additionally it will tend to slow down the scenario.

That being said my solution to this problem was to make little name tents that show the ship the Pilot skill the...


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Progress on the Frigate

Posted by Jeff Hiatt on Tuesday, May 3, 2016, In : X-wing 

Spent some time cleaning up the work bench last night. I started work on the bridge of the ship. I made some decent progress on it but there is still work to do on it. It is one of the focal points of the ship and I want it to look good. I spent a little time applying gesso to the ship as well to seal the foam core. Here is where I left it last night.



The Following Picture gives you an idea of the scale:



Spent a little time last night working on the table cards as well. I am about halfway thr...
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